I've invited to open up a new dedicated thread for the discussion on new editor approaches as I didn't want to see the announcement of my own editor plugin, StudioEditor, buried by out-of-the-scope, out of the topic comments, that are perfectly welcome and necessary but kind of annoying if you simply want things focused on the topic exposed. Nobody felt the need to do so, - to open up a new topic -, but there's something important to communicate because the more editors available, the better for GRAV. Any editor has to inscribe itself into the default.yaml substituting the editor options available by default in GRAV, CodeMirror and an enriched textarea...
As I'm inviting the community to develop more editor alternatives here's a basic information about blueprint inheritance probably known to insiders and vital to implement alternative editors:
Once the appetizer of this thread is communicated, I've been looking into the GRAV 2.0 roadmap discussion... additional editors, including WYSIWYG, or improvements on existing is a repeating topic as it was in the out of topic discussion on StudioEditor.
With the introduction done, get yourself into it, working on editors, and discuss here :-)
Post Scriptum: the availability of hooks can do harm sometimes. Hooks need incredibly good documentation, especially about when not to use them...


